Ah yes, way too busy. What with the fiasco of Mass Effect 3 (gonna add to that later). Plus other mediocre Silent Hill games, it's been a sad panda month. I have yet to play Kid Icarus but it's on my to do list. Also movies are slow. I have seen Hunger Games and I'll get to that movie later.
So, Binary Domain. I love this game. Sure it's not perfect, it isn't "deep" or artistic and the storyline goes batshit in the final minutes of the game but unlike ME3 it fits with the overall plot.
The story focus' on Dan, dubbed "The Survivor" mostly cause of respawn saves but I digress. He's your bread and butter for the whole game. The plot concerns a corporation creating something called 'hollowed children'; robots who look and THINK they are human. So the UN sends in Dan and a squad called a 'rust crew', special squads that deal with this sort of thing. That's the jist of it. Along the way the game judges how you deal with your squad mates and the ending as well as certain motives are changed depending on how high their trust level is with you. It's moments like this that take it beyond a simple third person shooter. Speaking of which, this game is hard. It's not like GoW where I breezed through that game, I played this game through on multiple trials; on different settings. Even on easy my organic arse was handed to me on a robotic platter.
It may be your simple duck and cover mechanic but cover doesn't last long so you need to stay on your toes. You can upgrade your guns to help give an edge but you get swarmed so you really need your teammates. When they ask if they can help, you let them. One it eases up the battles a bit and it raises their trust with you. Be careful though, allowing one squad mate to act MIGHT lower the trust you have with another squad mate. See? How this is more than just a third person shooter? You have to stick to cover or you die. A lot. Issue commands to your squad and need to gain their trust for the best possible outcome for the game. You can't just plow through this game, you go through med kits in a flash. Sure you have regenerating health but it's not as fast as you think and you will die in an instant. They do give you time to either administer a med pack to yourself or call for help from a squad mate. They are responsive. Sure, they can walk in front of your shots, which does cost the trust level. That's buggy, I mean if a guy was shooting and I got in front so my ass could have hot lead salad; my reaction wouldn't be "oh great I don't trust you a-hole" it'd be more along the lines of 'AAAAAAAAAAAAAAAAAAAAAAAAAMUTHAFUCKASHIATE!!! Why did I do that?!"
There is co-op which allows for a lot of fun. It isn't just competitive multiplayer which is lame. It's co-op and you and your partner are thrust into an even harder experience. That's all I can really say, it's the same as the single player you just have human back up.
The music is lifted heavily from Deus Ex/Daft Punk. Very electronica, with a heartfelt orchestra behind it. It's stunning when it needs to be and gut wrenching while in the middle of battle. It helps with the atmosphere of a dystopian future of corporations and government secrets. Yes the ending gets weird by introducing human/robot hybrids that take away from the atmosphere but I wasn't expecting the Schindler's List of robotics. Especially when the token black guy; Bo goes on about Asian porn halfway through the game. CLASSY.
All in all a good experience and at 9 to 10 hours worth your money. It's a buy or a rent.
Binary Domain gets 8 Metropolis references out of 10.
I'm coming for you Mass Effect 3, and when I do. You'll know the meaning of the word "conclusion".
It may be your simple duck and cover mechanic but cover doesn't last long so you need to stay on your toes. You can upgrade your guns to help give an edge but you get swarmed so you really need your teammates. When they ask if they can help, you let them. One it eases up the battles a bit and it raises their trust with you. Be careful though, allowing one squad mate to act MIGHT lower the trust you have with another squad mate. See? How this is more than just a third person shooter? You have to stick to cover or you die. A lot. Issue commands to your squad and need to gain their trust for the best possible outcome for the game. You can't just plow through this game, you go through med kits in a flash. Sure you have regenerating health but it's not as fast as you think and you will die in an instant. They do give you time to either administer a med pack to yourself or call for help from a squad mate. They are responsive. Sure, they can walk in front of your shots, which does cost the trust level. That's buggy, I mean if a guy was shooting and I got in front so my ass could have hot lead salad; my reaction wouldn't be "oh great I don't trust you a-hole" it'd be more along the lines of 'AAAAAAAAAAAAAAAAAAAAAAAAAMUTHAFUCKASHIATE!!! Why did I do that?!"
There is co-op which allows for a lot of fun. It isn't just competitive multiplayer which is lame. It's co-op and you and your partner are thrust into an even harder experience. That's all I can really say, it's the same as the single player you just have human back up.
The music is lifted heavily from Deus Ex/Daft Punk. Very electronica, with a heartfelt orchestra behind it. It's stunning when it needs to be and gut wrenching while in the middle of battle. It helps with the atmosphere of a dystopian future of corporations and government secrets. Yes the ending gets weird by introducing human/robot hybrids that take away from the atmosphere but I wasn't expecting the Schindler's List of robotics. Especially when the token black guy; Bo goes on about Asian porn halfway through the game. CLASSY.
All in all a good experience and at 9 to 10 hours worth your money. It's a buy or a rent.
Binary Domain gets 8 Metropolis references out of 10.
I'm coming for you Mass Effect 3, and when I do. You'll know the meaning of the word "conclusion".
No comments:
Post a Comment